Career Timeline
➜ Early Foundations — Multimedia, Web, and Interactive Design
Early Career — Web Designer
Created 130+ websites in under three years, including a high‑visibility project for Maine’s nuclear power plant.
1998 — Lead Designer → Quokka Sports
Led major digital experiences for NBC’s Olympic Games coverage, the NCAA Final Four, Marathon des Sables, and the GM Auto Show.
Promoted to Creative Director.
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➜ Design Leadership in Tech & Gaming
2003 — Art Director → Adobe
Led the redesign of Adobe.com and built interactive experiences using Flash and After Effects.
Promoted to Experience Design Manager for Adobe’s Mobile Design team; helped launch the first Photoshop App and multiple flagship products across mobile, TV, and desktop.
2010 — Art Director → Zynga
First mobile art director; first employee to win a Rockstar Award in their first quarter.
Led UI/UX for nine successful titles, including Texas Hold’em and FarmVille Tropic Escape.
Promoted to Senior Creative Director, then Head of Experience Design, shaping the experience for millions of players.
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➜ Executive Roles in High‑Growth Companies
2018 — VP of User Experience → Jam City
Led UI/UX for multiple franchises, including Harry Potter and Disney Emoji Blitz (each $500M+ lifetime revenue).
Launched three new games and scaled cross‑studio design practices.
2020 — VP of Brand & Design → Workrise
Doubled the design team, established a User Research function, and led a high‑impact company rebrand for Austin’s first tech unicorn.
2021 — Head of Product Design → Skillz
Scaled the design team, launched a full platform redesign, founded the User Research team, and contributed to several core product features.
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➜ Advising, AI, and Global Mentorship
2023 — Advisor, Builder, Mentor
Advising startups, creating AI‑driven apps, and contributing to a stealth‑mode AI mobile game.
Named a Top 100 Mentor (out of ~30k) by ADPList, the world’s largest mentorship platform.